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4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
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4D Eye is a project by Gemma Anderson, Alessio Corti, Tom Coates and collaborators at Imperial College.

v_36cell = [
(1, 0, 0, 0),
(0, 0, 1, 0),
(0, -1, 0, 0),
(0, 0, 0, -1),
(1, 1, 0, 0),
(-1, -1, 0, 0),
(0, 1, 0, 0),
(-1, 0, 0, 0),
(0, 0, 1, 1),
(0, 0, 0, 1),
(0, 0, -1, -1),
(0, 0, -1, 0) ]

GA    I'm going to rephrase the question. If you had to describe or introduce the fourth dimension briefly how would you do that?
from tope import Tope
from tope.net import *
from tope.orth import *

from tests import normalize_polygon from typing import *
import json, os, numpy as np
rng = np.random.default_rng()
with open("polys.json") as fd: polys = json.load(fd)

logger.remove()
import matplotlib.pyplot as plt
from matplotlib.collections import LineCollection # container for line segments from matplotlib.text import Text, Annotation
import matplotlib.cm as cm # colour mappings
import random
  • Drawings
  • Models
  • Texts
  • Formulas
  • Animations
  • 4D / STRINGS
  • KNOTS / DNA
  • FANO / CALABI-YAU
  • Random
  • All
  • Publications
  • IRL
  • About
  • Credits
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4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye is a project by Gemma Anderson, Alessio Corti, Tom Coates and collaborators at Imperial College.