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4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
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4D Eye
4D Eye
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4D Eye is a project by Gemma Anderson, Alessio Corti, Tom Coates and collaborators at Imperial College.

the reflection is a double, that is to say at the same time an other and a same. This ambivalence provokes in baroque thought an inversion of significations which makes identity fantastic (I am an other) and otherness reassuring (There is another world, but it is similar to this one).[2]

P = Tope.from_vertices(v_36cell)
P.save_index()
P.cut_2faces_with_hyperplanes(hyperplanes)
#save_nets(P, "figs/4902603", force=True, fmt="svg")

‘think of the fourth dimension, not as a new region of space – a direction, as has been said, toward which we can never point– but as a principle of growth, of change, a measure of relations which cannot be expressed in terms of length, breadth and thickness’

Begin discussing materiality of strings

Think of a worm made of strings

A space time worm that leaves a space trace

Each string is a loop that is a time point

Fused loops

Loops are like rubber bands not chains

Imagine colour gradation of loops into past and future away from current time point loop

  • Drawings
  • Models
  • Texts
  • Formulas
  • Animations
  • 4D / STRINGS
  • KNOTS / DNA
  • FANO / CALABI-YAU
  • Random
  • All
  • Publications
  • IRL
  • About
  • Credits
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4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye
4D Eye is a project by Gemma Anderson, Alessio Corti, Tom Coates and collaborators at Imperial College.